GitHub - Unity-Technologies/NavMeshComponents: High Level API Components for Runtime NavMesh Building
![Bake a NavMesh Area Around the Player - Runtime Baking Part 2 | AI Series Part 14 | Unity Tutorial - YouTube Bake a NavMesh Area Around the Player - Runtime Baking Part 2 | AI Series Part 14 | Unity Tutorial - YouTube](https://i.ytimg.com/vi/RuoK7w1OIT0/maxresdefault.jpg)
Bake a NavMesh Area Around the Player - Runtime Baking Part 2 | AI Series Part 14 | Unity Tutorial - YouTube
![99.94% CPU Time Reduction on Runtime NavMesh Generation | AI Series Part 14.5 | Unity Tutorial - YouTube 99.94% CPU Time Reduction on Runtime NavMesh Generation | AI Series Part 14.5 | Unity Tutorial - YouTube](https://i.ytimg.com/vi/bCC5pqNT000/maxresdefault.jpg)
99.94% CPU Time Reduction on Runtime NavMesh Generation | AI Series Part 14.5 | Unity Tutorial - YouTube
![unity3d - In unity, baking a nav mesh at runtime for a second time causes the navmesh to only partially build - Stack Overflow unity3d - In unity, baking a nav mesh at runtime for a second time causes the navmesh to only partially build - Stack Overflow](https://i.stack.imgur.com/gsqBY.png)
unity3d - In unity, baking a nav mesh at runtime for a second time causes the navmesh to only partially build - Stack Overflow
![unity3d - In unity, baking a nav mesh at runtime for a second time causes the navmesh to only partially build - Stack Overflow unity3d - In unity, baking a nav mesh at runtime for a second time causes the navmesh to only partially build - Stack Overflow](https://i.stack.imgur.com/i4CjM.png)