![Importing of .STL files gives me these triangles. I am trying to place textures over the entire surfaces but I have to select each individual triangle right now. Is there a way Importing of .STL files gives me these triangles. I am trying to place textures over the entire surfaces but I have to select each individual triangle right now. Is there a way](https://preview.redd.it/uvswcl303by51.png?auto=webp&s=8167fc186d857feaef39b824dfcdca2f8a94d3d2)
Importing of .STL files gives me these triangles. I am trying to place textures over the entire surfaces but I have to select each individual triangle right now. Is there a way
![export - Bad quality mesh, Narrow tris as result of Ctrl+t (exporting stl file) - Blender Stack Exchange export - Bad quality mesh, Narrow tris as result of Ctrl+t (exporting stl file) - Blender Stack Exchange](https://i.stack.imgur.com/86FDj.jpg)
export - Bad quality mesh, Narrow tris as result of Ctrl+t (exporting stl file) - Blender Stack Exchange
![Im having invisible triangles on imported static meshes from blender - Asset Creation - Unreal Engine Forums Im having invisible triangles on imported static meshes from blender - Asset Creation - Unreal Engine Forums](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/d/c/edcb19a90652f8bcf68876effcf464f7172a3038.jpeg)
Im having invisible triangles on imported static meshes from blender - Asset Creation - Unreal Engine Forums
![Blender - Using the Decimate Geometry tool to reduce triangle count on a skinned mesh – Sansar | Help - Support, Community Forums, and Knowledge Base Blender - Using the Decimate Geometry tool to reduce triangle count on a skinned mesh – Sansar | Help - Support, Community Forums, and Knowledge Base](https://help.sansar.com/hc/article_attachments/360031546172/select_model_and_enter_edit_mode.png)