How can I deform *selected* polys along a curve? Average vertices flattens it, live objects take ages and affect the entire mesh, sculpting is not precise enough. I just want a quick
Autodesk Maya LT, 3D Game Development Software - Toolfarm
Autodesk Maya LT, 3D Game Development Software - Toolfarm
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Maya LT Help: Create > Locator
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Solved: Converting Nurbs Curve Extention to Polygons? - Autodesk Community - Maya